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  1. 2 votes
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    6 comments  ·  General  ·  Admin →
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    Whisperer commented  · 

    Merlin Alchemy works as documented. This is not a bug, and should be closed.

  2. 109 votes
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    12 comments  ·  General  ·  Admin →
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    Whisperer commented  · 

    This was discussed in the following thread: http://planets.nu/#/activity/1886257

    From that thread, a documentation page was created: http://help.planets.nu/Ladder

    A status check of the progress of an off-site implementation is in this thread: http://planets.nu/#/activity/1978895

  3. 17 votes
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    2 comments  ·  General  ·  Admin →
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    Whisperer commented  · 

    This is a major change to the reasons for awarding points. Currently, points are awarded for active measures that a player performs to destroy ships. A minefield, like planetary defense, is a passive measure.

  4. 1 vote
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    1 comment  ·  General  ·  Admin →
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  5. 5 votes
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    2 comments  ·  General  ·  Admin →
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    Whisperer commented  · 

    Item 3 above should NOT be done. It could easily unbalance the Tenacity scoring.

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    Whisperer commented  · 

    For private games, this should be a flag on the game configuration menu.

  6. 1 vote
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    1 comment  ·  General  ·  Admin →
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    Whisperer commented  · 

    I don't know when this was fixed, but I've used the transfer action on a starbase to move torpedoes to ships. I think this suggestion can be put to rest.

  7. 122 votes
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    3 comments  ·  General  ·  Admin →
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    Whisperer commented  · 

    Item 2 of this suggestion is no longer needed. FoF takes care of this event.

    Item 3 could be used to reduce or eliminate a Tenacity penalty for Resignation.

  8. 3 votes
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    1 comment  ·  General  ·  Admin →
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    Whisperer commented  · 

    This equates to renting the campaign ability. If something like this is implemented, I believe that the system should only refund 75-90% of the original cost.

  9. 5 votes
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    1 comment  ·  General  ·  Admin →
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    Whisperer commented  · 

    I put such notes on the closest planet. That's usually good enough.

  10. 7 votes
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    1 comment  ·  General  ·  Admin →
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    Whisperer commented  · 

    If this is implemented, a default value of OFF would be better than a default value of ON. This would reduce the possibility that a message would be tagged as spam, thereby decreasing the possibility that email from Planets.nu would be dropped.

  11. 8 votes
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    1 comment  ·  General  ·  Admin →
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    Whisperer shared this idea  · 
  12. 1 vote
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    Whisperer commented  · 

    On the client side, Planets.nu is a JavaScript application that works in anyHTML5 aware browser. I run it on my phone frequently.

  13. 1 vote
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    Whisperer commented  · 

    This question should have been posted in the forums. When you log in, there are some player's posts, either to the right of the game list, or below the "Breaking News" list, depending on the size of your window. At the top of that list, there's a small textbox that says "Start a discussion, ask a question or share your adventures". That's where you should enter it.

    The answer to your question is that you should use the "Contact" button on the bottom of the screen.

  14. 3 votes
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    Whisperer commented  · 

    I believe this has been done, and can be removed from the list.

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