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  1. 15 votes
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    4 comments  ·  General  ·  Admin →
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    Raw supported this idea  · 
  2. 86 votes
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    18 comments  ·  General  ·  Admin →
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    Raw commented  · 

    If some form of fleet combat were implemented, it would need to to be intelligent focused attack and not random target selection. Random target just makes for a "biggest fleet takes all" game where the smaller player can't even inflict any losses. Talk about unrealistic! In general, I see fleet attack making the game unbalanced in favor of the already stronger players.

  3. 4 votes
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    2 comments  ·  General  ·  Admin →
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    Raw commented  · 

    I want to vote for this one, but the more general modification that *ALL* host config options should be modifiable by the game creator would also cover configurable elimination of ion storms and is the option I vote for instead. I do not like ion storms because it turns a game of skill and strategy into a game of random chance. Who would play chess if you had to roll dice each turn to see if a tsunami washed your castles into the sea or if a fire breathing dragon ate your knight?

  4. 11 votes
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    4 comments  ·  General  ·  Admin →
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  5. 5 votes
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    2 comments  ·  General  ·  Admin →
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  6. 8 votes
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    4 comments  ·  General  ·  Admin →
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