Improvement: Allow for more detailed configuration of private games
Not much else to say.
It would be nice to be able to change settings in the config, alter how homeworld positions are calculated etc.
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Skye commented
Would like private games to be able to:
- host options from host.exe on/off (engine shield bonus etc etc)
- Round / Square galaxy
- Rich / normal / poor planets (natives and minerals)
- Scattered planets or equally spaced
- Ion storm activiy on/off/high/low/etc
- Stellar Cartograph on/off
- A lot more winning conditions options
- All races must be unique on/off
- Starting HW resources high/low
- etc -
Attercob commented
I would like to see this implimented as well. Here are my specific suggestions, some of them already covered by Kasper.
-Allow pre-determined team games. (My team challenges your team in a private game!)
-Allow add-ons, stellar cartography, edge wrap, and any others.
-Allow default config settings to be altered.
-More options for map configuration. Mineral Richness, natives or no natives, shape of the galaxy, etc.
-Scenerio options - Ashes of the old empire. Everyone starts with multiple planets, and ships.
-Allow for more than 11 players. -
Kasper Holmberg Laursen commented
More or less complete access to the config, several different map options (circle, cicle with a hole in the middle, lots of other possibilities), homeworld starting positions, addons, etc etc.
While different map options and starting positions might not be that easy to add, there exists tons of examples for the original vgap to draw inspiration from. Access to altering the config should be very simple and will in turn give a lot of customization. Access to addons that are already available to other games would be great aswell.
My point is that you can only play a "standard" private game. There are no other options, which definitely should be there.
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N@ndus commented
I think you need to be more precise to get this accepted. Please specify what you have in mind.