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  1. Tried to join 47482 but there was an issue and my system hung. Now I can not play or see the game but it shows on my game list. Also, one new game below it on the list says there is a problem displaying the game on my rating page.

    1 vote
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  2. It would be helpful to be able to view only some races in the scoreboard line graphs. Select which races are viewable to focus attention on their history.

    3 votes
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  3. The countdown started correctly on turn 154.
    On turn 157 the countdown reset to 5 turns, and has been stuck at 5 turns through to the current turn (160). Victory conditions have been met the entire time.

    1 vote
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  4. 1 vote
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  5. I frequently check this page to see if there are any new changes:
    http://planets.nu/documentation/release-notes

    If it is possible without major efforts I'd like to have an rss feed for that.

    3 votes
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  6. ... it should not even show games you couldn't join anyway, as a default filter... and, it should be able to select "beginners" or "team games" only, for example.

    A control box selecting a max of "x" turns from game start could be useful too...

    15 votes
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  7. The projected population loss for desert and arctic worlds is incorrect. It appears to be calculated using only the supplies currently on the planet. To be correct it must be calculated using supplies on planet plus supplies produced next turn.

    3 votes
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  8. As the title says. Why would my limited beam defenses fire at fighters that have already hit me and are on their way home? That would make battle a little better for torp ships.

    2 votes
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  9. 1 vote
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  10. In (old) planets I would mess with the picture files to make my own style fleet.
    Using pics from the internet of ships and races profiles.

    1 vote
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  11. The Design Your Own Game is great. I would like to see 2 additions:

    1. Where it asks you which player you are, you should be allowed to say "not playing" or "moderator." This will allow people to set up challenge matches for other players.

    2. Allow different % to win besides 50%. 50% is not a good goal for a 2-Player game. 60%, 67%, 70%, and 75% would be nice.

    If you add these 2 items, we could have 2-player matches with impartial moderators.

    23 votes
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  12. please put a button someone easy to access, maybe below the email address in case there are problems receiving the notification - thanks

    1 vote
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  13. am getting this message...Account Info: Your account has not yet been properly activated. how do I resend activation email?

    1 vote
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  14. 24 July version mouse over showed planets and resources in top right corner so selected ship or planet could be seen at the same time as the destination's ship or planets details. 25 July's version that ability went away and highlighed planet is a gray bar across top with details hidden behind selected planet or ship on top left of box, so must close selected planet or ship o see target details and reselect afterwards to see main view on left side of screen.

    1 vote
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  15. After several turns wondering why my captains refused to Pillage Planets I realized that mission Pillage Planet is reset after combat.

    Joshua, you can take a look on game Moriak (40072). On turn 33 my ship ID 292 was set to Pillage Planet. Ship arrived to enemy planet and was attacked by enemy ship. Enemy ship was destroyed but Pillage Planet was not performed.

    3 votes
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  16. When you play a single-player game and process a lot of turns with the music enabled, all havoc breaks loose as multiple music channels play simultaneously.

    5 votes
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  17. Under Chrome the vertical location of labels (Races/players) of some graphs gets scaled and they disappear below the graph. The same happens for drawings with Raphael like used in the Game Data Alliance Addon. This bug seems to exist roughly since a library change during introduction of play.planets.nu.

    More details and images showing the problem are here: http://planets.nu/discussion/graphic-skewed-on-game-graphs-in-chrome

    2 votes
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  18. 1 vote
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  19. My Home World base has dropped from MAX tech levels to tech level 9.for Hulls, Weapons, And Engines...tech 7 torps. Makes no sense as it just build a transwarp Meteor with Mk7 torps. Seems like a NU 'enhancement' that shows MAX tech levels has a bug and is costing me 5,000mc or so to rebuild these tech levels. Please respond.

    0 votes
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  20. When We are ordering a Ship Build at a StarBase, having the posibility to Save Ship Config As Template.
    Then being able to use that, at other StarBases (and other Turns) to order a build from a Ship Template (al long as we meet the minimum tech requirements at the given StarBase)

    7 votes
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