Winner voting for early end to games
There should be a voting mechanism for assigning winners if a game ends early. The voted winners would get the regular winning achievement points based on their current planet count. They would get less achievement points by virtue of not having had as many planets/destruction score as they would have if they pressed the game further. So really, if everyone else agrees to end the game with them as winners they're doing everyone a favour by not dragging the game unnecessarily and they're getting less achievement points then having achieved the victory conditions.
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Whisperer commented
> Makes sense, as long as the winners get the bonus multiplier for victory.
Joshua has ended a few games at the request of the players. As no player or alliance had met the Win Conditions, no player or alliance received a Victory bonus.
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Whisperer commented
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Gnerphk commented
Perhaps this would be more acceptable if the bonuses were less -- a price for a service, if you will.
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Rimato commented
a 'Vote to End' process that works as follows:
After turn 50, any player may initiate a vote to end the game, entering their justification and reasoning.
The vote remains open for 3 turns, allowing players to debate and change their votes.
In the 'win condition eval' portion of the third host run, if the vote is unanimous, end the game.A player cannot initiate a new vote to end the game for 10 turns after the last vote was resolved.
This option can avoid games that drag on with an obvious winner.
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tom n commented
Makes sense, as long as the winners get the bonus multiplier for victory.