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    4 comments  ·  General  ·  Admin →
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    Anonymous commented  · 

    I gave this idea two votes.

    Pre-game alliances are a significant shift in the game dynamic, rendering players without social connections on NU at a disadvantage, thereby hurting the retention and recruitment of new participants at NU. Games should be decided in part by social actions in game, not outside of it. The idea above seems actionable and goes a long way to address the issue of pre-game alliances.

    Anonymous supported this idea  ·