Evil Empire and beginner games
It appears that the Nu is trying everything in their power to make the Evil Empire rely on diplomacy to take out the privateers.
I disagree with this. It is bad enough that the Evil Empire does not have anything sufficiently powerful to counter the privateers with. For this reason, I propose that the Evil Empire should NEVER start next to the privateers in beginner games
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Husker Mike commented
Actually, my only game as the EE I started next to a Privateer and won. Starting next to a cloaker really helps the EE. They have 2 things the EE lacks. For example, I traded a Gorbie and 2 SSD's for 2 MBR's and 2 Skyfires. This gave me good mine laying ability and good scouts. Meanwhile the Privateer doesn't attack because he wants his half of the bargain. As the EE, you only have to build SSF's and SSC's until you are sure the Gorbies and SSD's won't be robbed.
As the EE, you have 3 ways to convince the Privateer to leave you alone, or even cooperate:
1. You don't have to build valuable ships until they are safe to build, thus making attacking you less lucrative.
2. The SSD's and Gorbies are great trade bait and encourage others to not attack you.
3. Your Dark Sense will give you the location of the Privateer's HW.
4. You can stay in the game, if defeated, and offer to build SSD's and Gorbies for the Privateer's enemy.